Kampagnen |
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EEdO DID IdF DT LVW Freiheit WdN DZdF SchwS DHvT DAW DS DGzB UbS - TFGE |
Era |
S ZdH - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Ancient wyrms so rarely seen that many regard them as legends, Boreal Wyrms are evolved from Mistral Wyrms that have lived for over a century. Viciously powerful and unbelievably fast, sightings of these creatures are made even rarer by the fact that Boreal Wyrms attack on sight. Only the most powerful of champions can face these creatures and survive.
Vorherige Stufe: | Mistral Wyrm |
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Nächste Stufe: | |
Kosten: | 65 |
LP: | 77 |
Bewegungskosten: | 7 |
EP: | 150 |
Level: | 3 |
Tag-/Nachteinfluss: | lichtscheu |
ID | EE Boreal Wyrm |
Fertigkeiten: |
Schwanz Wucht | 13 - 3 Nahkampf | ||
cold breath Kälte | 7 - 4 Fernkampf |
Resistenzen: | |
---|---|
Klinge | 20% |
Stich | 0% |
Wucht | 0% |
Feuer | -50% |
Kälte | 50% |
Arkan | 0% |
Gelände | Bewegungskosten | Verteidigung |
---|---|---|
Berge | 1 | 40% |
Burg | 1 | 40% |
Dorf | 1 | 40% |
Flachland | 1 | 40% |
Gefroren | 1 | 40% |
Höhle | 1 | 40% |
Hügel | 1 | 40% |
Küstennahes Riff | - | 0% |
Pilzhain | 1 | 40% |
Sand | 1 | 40% |
Seichtes Wasser | 1 | 40% |
Sumpf | 1 | 40% |
Tiefes Wasser | 1 | 40% |
Unbegehbar | 1 | 40% |
Unpassierbar | 100 | 0% |
Wald | 1 | 40% |